v3 runs sdkmanager with the tools package, which Google's repository no longer has, so the Set up Android SDK step failed before any build. Co-Authored-By: Claude Sonnet 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01CBG7URddsUZjQ6KE1Kqf6G
128 lines
4.8 KiB
YAML
128 lines
4.8 KiB
YAML
name: CI
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# Pre-merge checks. Runs on the dev branch and on every pull request aimed at
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# dev or main, so breakage is caught before it reaches main and triggers a
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# release.
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#
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# On a push to dev it also publishes the build as a dev-channel prerelease, so
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# the in-app updater can offer it to anyone who has switched to that channel.
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# Prereleases are used deliberately: GitHub's "latest release" endpoint skips
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# them, so a production-channel user never sees a dev build. Pull requests only
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# build and check — they never publish, which keeps a PR from a fork from
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# shipping anything.
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on:
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push:
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branches: [ dev ]
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pull_request:
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branches: [ main, dev ]
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workflow_dispatch:
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# Needed to publish the dev-channel prerelease below.
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permissions:
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contents: write
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# A newer push to the same branch or PR makes the in-flight run obsolete.
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concurrency:
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group: ci-${{ github.workflow }}-${{ github.ref }}
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cancel-in-progress: true
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jobs:
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build:
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name: Build and check
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runs-on: ubuntu-latest
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env:
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# Stamp the APK as a dev-channel build exactly when it is a build of the
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# dev branch, which is exactly when it can be published below. Pull
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# request builds run against refs/pull/N/merge, so they stay unstamped at
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# <series>.0-dev: they are never published and must not claim a channel
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# version.
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#
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# This condition has to stay in step with the publish steps' own. Stamping
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# a build the publish steps would ship, or shipping one this left
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# unstamped, both end the same way — an APK claiming versionCode 1, which
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# the updater can never see as an upgrade over anything.
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PLG_CHANNEL: ${{ github.ref == 'refs/heads/dev' && 'dev' || '' }}
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Set up JDK 17
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uses: actions/setup-java@v4
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with:
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distribution: temurin
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java-version: '17'
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cache: gradle
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- name: Set up Android SDK
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uses: android-actions/setup-android@v4
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- name: Build debug APK
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run: ./gradlew assembleDebug --no-daemon
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- name: Run unit tests
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run: ./gradlew testDebugUnitTest --no-daemon
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- name: Run Android lint
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run: ./gradlew lintDebug --no-daemon
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- name: Upload debug APK
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uses: actions/upload-artifact@v4
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with:
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name: ProLibertateGames-debug-apk
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path: app/build/outputs/apk/debug/app-debug.apk
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if-no-files-found: error
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retention-days: 14
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- name: Upload lint and test reports
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# Reports are most useful precisely when a step above failed.
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if: always()
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uses: actions/upload-artifact@v4
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with:
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name: ProLibertateGames-reports
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path: |
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app/build/reports/
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if-no-files-found: ignore
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retention-days: 14
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# Everything below publishes the dev channel, and only ever from the dev
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# branch itself, after it has built, tested and linted clean above.
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#
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# Gated on the branch alone rather than on the event, which is how
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# release.yml has always gated main. A pull request is still excluded
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# without needing to name it: a PR build runs against refs/pull/N/merge,
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# never refs/heads/dev, so a fork still cannot ship anything.
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- name: Stage dev APK
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id: stage
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if: github.ref == 'refs/heads/dev'
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run: |
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set -euo pipefail
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# The series comes from gradle.properties, which is the same file the
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# build read when it stamped the APK — so the tag and what is inside
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# it cannot name different versions.
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series="$(sed -n 's/^plgVersionSeries=//p' gradle.properties)"
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test -n "$series"
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version="v${series}.${{ github.run_number }}-dev"
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src="app/build/outputs/apk/debug/app-debug.apk"
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dest="ProLibertateGames-${version}.apk"
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cp "$src" "$dest"
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echo "version=$version" >> "$GITHUB_OUTPUT"
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echo "apk=$dest" >> "$GITHUB_OUTPUT"
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- name: Publish dev channel prerelease
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if: github.ref == 'refs/heads/dev'
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env:
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GH_TOKEN: ${{ github.token }}
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run: |
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set -euo pipefail
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gh release create "${{ steps.stage.outputs.version }}" \
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"${{ steps.stage.outputs.apk }}" \
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--repo "${{ github.repository }}" \
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--target "${{ github.sha }}" \
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--title "ProLibertateGames ${{ steps.stage.outputs.version }}" \
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--prerelease \
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--notes "Automated **dev channel** build from \`${{ github.sha }}\` on \`dev\`.
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Preview build: newer than production, and less tested. Switch to the
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Dev update channel in Settings to be offered these. Marked as a
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prerelease so production-channel installs never see it."
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