Seafarers: Four Islands and Through the Desert (phase 2) #34

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devadmin merged 1 commits from feature/catan-sea-maps into dev 2026-11-11 11:28:48 -06:00
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Phase 2 of scenarios and multi-expansion Katan. Adds two map-only Seafarers scenarios and a per-scenario start rule (SeaStart); the first-landing bonus skips every starting island. Old saves fall back to the home island. Self-play test finishes a game on every map at 3 and 4 players.

🤖 Generated with Claude Code

https://claude.ai/code/session_01TWwLCrXa9aFVg8dZsCdLBZ

Phase 2 of scenarios and multi-expansion Katan. Adds two map-only Seafarers scenarios and a per-scenario start rule (`SeaStart`); the first-landing bonus skips every starting island. Old saves fall back to the home island. Self-play test finishes a game on every map at 3 and 4 players. 🤖 Generated with [Claude Code](https://claude.com/claude-code) https://claude.ai/code/session_01TWwLCrXa9aFVg8dZsCdLBZ
devadmin added 1 commit 2026-11-11 11:17:59 -06:00
Seafarers: Four Islands and Through the Desert maps
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5e9bb2feaf
Add two map-only scenarios. A scenario now says where the starting
settlements may go (SeaStart); SeaState.starts holds the starting
islands, and the first-landing bonus skips all of them. Saves without
starts fall back to the home island.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01TWwLCrXa9aFVg8dZsCdLBZ
devadmin merged commit dcf553a8b1 into dev 2026-11-11 11:28:48 -06:00
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Reference: devadmin/ProLibertateGames#34