Katan: rolled-hex highlight, compact Build menu, clearer harbours #5

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devadmin merged 2 commits from feature/catan-roll-highlight-build-menu-ports into dev 2026-10-15 12:19:08 -06:00
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  • Highlight hexes that produced on the turn's roll
  • Single Build button + menu on small screens
  • Harbour resource icons, pushed further off the coast

🤖 Generated with Claude Code

- Highlight hexes that produced on the turn's roll - Single Build button + menu on small screens - Harbour resource icons, pushed further off the coast 🤖 Generated with [Claude Code](https://claude.com/claude-code)
devadmin added 1 commit 2026-10-15 11:40:53 -06:00
Katan: highlight rolled hexes, one-button Build menu on small screens, clearer harbours
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- Hexes that paid out for the turn's roll are lit (not on a 7, not the robber's hex, not before the roll).
- Compact layouts fold Road/Settlement/City into one Build button with a menu.
- Harbour markers are drawn with a resource pictogram (? for 3:1), larger, and sit a full hex radius off the coast so the piers show which vertices they serve.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018njn2eMPAYqAoE49hGRg2X
devadmin added 1 commit 2026-10-15 12:11:18 -06:00
Katan: mark build-menu label lambda @Composable
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CI / Build and check (pull_request) Successful in 7m29s
5e84119670
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018njn2eMPAYqAoE49hGRg2X
devadmin merged commit 12fec14034 into dev 2026-10-15 12:19:08 -06:00
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Reference: devadmin/ProLibertateGames#5