Commit Graph
3 Commits
Author SHA1 Message Date
adrianoftyrielandPaperclip 5c797c8807 Restore the Pro Libertate Games title and splash; list Katan under Board Games
Build and Release APK / Build APK and publish release (push) Canceled after 0s
The bootstrap rebranded the app to Pilgrims of Katan (WALA-118 review);
the decision is to keep the upstream's own identity instead.

- Title and splash: the upstream originals restored exactly — the Wallace
  tartan splash under the "Pro Libertate Games" uncial wordmark
  (SplashScreen.kt, Tartan.kt), the tartan launcher icon, and the
  Theme.ProLibertateGames window theme. The game screens go back to the
  upstream WallaceGold/WallaceRed accents the tartan is woven from.
- Names and colours: launcher names back to "Pro Libertate Games" /
  "Pro Libertate Games DEV"; the channel colours back to the clan red /
  hunting green setts (resValue tartan_field and friends). The installed
  identity stays ca.wallacenet.pilgrimsofkatan (+ .dev) — that is the
  package, not the brand.
- Catalogue: Katan is listed under Board Games (3-4 players, original
  blurb, no third-party marks) with available = false, so dev builds show
  it as "Coming soon" and a production build hides it until its engine
  and screen land.
- Docs: README/CLAUDE.md/docs/CI.md updated to the restored identity;
  CatalogTest's invariant now names Katan as the one deliberate exception
  rather than asserting nothing is unfinished.

Structural bootstrap untouched: applicationId, OTA repointed at the Gitea
releases, CI workflows, version stamping.

Verified: ./gradlew assembleDebug and testDebugUnitTest green — 628 tests,
0 failures.

Co-Authored-By: Paperclip <[email protected]>
2026-10-14 02:15:30 +00:00
adrianoftyrielandPaperclip 05c443a4b5 Publish: verify the release's stored state after attaching the APK
Build and Release APK / Build APK and publish release (push) Canceled after 0s
A live publish on git.wallacenet.ca kept coming back invisible to the updater:
the create accepted "draft": false, and the release was still stored as a
draft once the APK was attached — so the anonymous list the app reads came
back empty even though every publish step reported success.

The script now attaches first, then reads the release back and PATCHes the
state if it did not stick, failing loudly if the correction is refused. A
draft is not a channel a preview build can silently become.

Also lists all 22 catalogue games in the README's table; seven were missing,
which read as "the app has 15 games".

Verified against the live instance: anonymous list shows
v1.4.1001-dev as a published prerelease with a tag-named asset, the
production /releases/latest correctly returns 404 while only a prerelease
exists, and an anonymous download through the URL the app builds matches the
built APK byte for byte.

Co-Authored-By: Paperclip <[email protected]>
2026-10-13 22:27:33 +00:00
adrianoftyrielandPaperclip fad4778ad8 Bootstrap Pilgrims of Katan: rebrand, Gitea CI and OTA
Build and Release APK / Build APK and publish release (push) Canceled after 0s
Import of ProLibertateGames (upstream main, GPL-3.0) rebranded for
Wallacenet and repointed at git.wallacenet.ca.

- Identity: applicationId ca.wallacenet.pilgrimsofkatan (+ .dev for the dev
  channel), launcher names "Pilgrims of Katan" / "Pilgrims of Katan DEV",
  neutral hexagon branding replacing the Wallace tartan. Uncial Antiqua keeps
  its OFL licence, and the GPL-3.0 LICENSE plus upstream attribution stay.
- OTA: Updater.kt now reads this repo's own Gitea releases
  (/api/v1/repos/devadmin/PilgrimsOfKatan/releases...) and BuildConfig.
  OTA_ENABLED is on; Gitea answers the same JSON shape the code already parsed.
- Build numbers: versionCode = CI run number + plgVersionRunOffset (1000),
  with the tag and versionName derived from the same figure. The offset is
  permanent, because Gitea Actions restarts run numbers at 1 and a reset would
  otherwise make Android reject the next build as a downgrade.
- CI: ci.yml publishes a dev prerelease from dev, release.yml a production
  release from main, both through scripts/publish-release.sh (Gitea REST API,
  runnable by hand until an Actions runner is registered).
- Docs: docs/CI.md records the channel, numbering and runner decisions;
  docs/README.md seeds the per-game RULES-* conventions; CLAUDE.md carries the
  agent ground rules.

Verified: ./gradlew assembleDebug and testDebugUnitTest green on JDK 17 /
compileSdk 34, both variants stamped, installing side by side under the new
identity.

Co-Authored-By: Paperclip <[email protected]>
2026-10-13 22:03:27 +00:00